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An Explanation of the UCS ​

UCS is short for the User Coordinate System. This contrasts with the WCS, or World Coordinate system, which is static and cannot be altered. In two/three dimensions, all lines, symbols, intersections, etc. represent points on the coordinate system. For example, when you draw a 20' branch line 5' from a wall, you probably think of placement in terms of proximity to the main, joists, and other branch lines. In a plan view, proximity is in terms of left or right and up or down. The importance of the UCS is not obvious or rarely used in 2D drawings. When you add the third dimension, however, proximity enters a new level and can be quite confusing at first.

The UCS has several elements, however the basic premise remains the same; that any two points can be referenced from each other in terms of up – down, left – right, and front – back. These terms are expressed as coordinates on the X, Y and Z axes.

Coordinates ​

If you were asked to describe the point where the riser enters the two dimensional (2D) building here, you might say that it is 3' to the right of the west wall and 2' up from the south wall.

An Explanation of the UCS 1

In other words, the riser is 3' along the X axis and 2' along the Y axis from the southwest corner. You could also describe the location of the southwest corner with respect to the riser location. You would say the southwest corner is –3' along the X axis and –2' along the Y axis from the riser. The proximity of the two points is described in relative terms to one another.

The X axis is indicated by the X on the UCS icon. The X axis contains all X coordinates as you move left or right on the line in the diagram below. X coordinates are all points that can be measured along this line.

An Explanation of the UCS 2

Negative X coordinates are points on the X axis to the left of the origin. Positive coordinates are points to the right of the origin. The origin is described in detail in the next section. The Y axis is indicated by the Y on the UCS icon.

An Explanation of the UCS 3

The Y axis contains all Y coordinates as you move up or down on the line in the diagram shown here. Y coordinates are all points that can be measured along this line.

Negative Y coordinates are points on the Y axis down from the origin. Positive coordinates are points up from the origin.

The Y axis contains all Y coordinates as you move up or down on the line in the diagram shown here. Y coordinates are all points that can be measured along this line.

Negative Y coordinates are points on the Y axis down from the origin. Positive coordinates are points up from the origin.

An Explanation of the UCS 4

The Z axis is always perpendicular to both the X and Y axes. If the X coordinates are left and right and the Y coordinates are up and down, then the Z coordinates are pointing straight at you

The diagram to the below shows the Z axis running perpendicular to the X and Y axes. The UCS position was altered slightly to provide a clear view of the Z axis.

An Explanation of the UCS 5

You will find additional information on the Z axis and rotating the UCS later in this section.

Coordinate System Origin ​

Another way to describe the location of the riser shown below is in terms of coordinates as they relate to the origin. The origin is the point where all three axes, X, Y and Z, are zero. In 2D drawings, the coordinate system is the template for which dimensions are calculated. For example, the absolute coordinates for the riser in the diagram below are 10'-0" , 5'-0" , 0'-0". Coordinates are always expressed in the X,Y,Z format and are calculated from the origin. The Z coordinate is zero. 2D drawings only make use of the X and Y axes. A HydraCAD template typically has its lower left corner at the origin.

An Explanation of the UCS 6

The mouse location may be displayed using coordinates on the status line as shown. The mouse pointer is positioned at the center of the riser symbol.

The square symbol is only displayed on the UCS icon when it is at the origin (0,0,0).

Units ​

An Explanation of the UCS 7

The UCS is used in AutoCAD as a reference point. This reference point will be measured in millimeters if your drawing is set up using the metric system, or in inches when the Imperial system is selected.

Displaying the UCS Icon ​

The UCS Icon display options are located in the View pull down menu. A check mark next to the On option indicates that the icon is currently displayed in the main window or active viewport.

An Explanation of the UCS 8

A check mark next to the Origin option will display the icon at the origin. This is only possible when the origin is within view on the main window.

World Coordinate System (WCS)

We have seen the UCS icon displayed in its most common form using the top view. The X is pointing to the right and the Y is pointing up. The UCS icon shown here is referred to as the World Coordinate System or WCS. This is the default.

An Explanation of the UCS 9

As you will see later in this section, the UCS can be rotated or moved to any position. When working in 2D, you have little need to rotate, view or even worry about the UCS. This changes when you begin to draw in 3D. Drawing in 3D requires you make use of all three axes, however, commands only function along the X and Y axes or planes. This means you will have to rotate the UCS. The more complex your drawing, the more you will need to rotate the UCS. The WCS provides a constant reference point from which you can base your 3D operations. The WCS cannot be changed.

The UCS icon to the left has been rotated. Note that the origin cross has been removed from the icon. This means that the UCS has been moved from the WCS position.

An Explanation of the UCS 10

You can retrieve the WCS anytime by entering UCS at the command line and selecting World. This will reset the X, Y and Z axes to coordinates 0,0,0.